Inspired by games like Pokemon, Slay the Spire, and Super Auto Pets. This team building, rogue-like is all about building a synergistic team to beat progressively harder bosses.


Controls: Click with mouse


Info not explained in the UI (didn't get to it):

Stats:

MaxHP: How much health a unit starts with at start of combat round.

Attack: Increases damage

Defense: Increases shield gain. Reduces damage intake.

Speed: Determines which units go first (ties go to whatever gml priority queues do).

Luck: Increases %s attached to moves.

Passives:

Ambusher - Deal 50% more damage to units below half health

Berserker - Deal 50% more damage to units with the bleed status

Heatproof - Immune to being burned

Infector - Randomly give a status to an enemy each turn.

Mithridatism - Immune to being poisoned

Shield Bash - Destroy enemy shield on hit

Shield Master - Give all allies (including you) a shield at the start of each turn

Toxin Warrior - Deal 50% more damage to units with the poison status

Undying - Once per combat, revive to 50% HP

Statuses:

Poison - Deals 2 true damage a turn

Burn - Deals 1 true damage a turn, reduces attack damage by 50%

Bleed - Deals progressive more true damage every turn

Freeze - Stops unit from moving, 25% chance to thaw each turn


Moves:

Attacks:

  • Bite: Deal 1 (+ attack stat) damage. 10% chance to cause poison.
  • Punch: Deal 3(+ attack stat) damage.
  • Kick: Deal 3(+ attack stat) damage.
  • Slash: 2(+ attack stat) damage. 15% chance to cause bleed.
  • Impale: 5(+ attack stat) damage. 100% chance to cause bleed.
  • Poison Dagger: Deal 2 (+ attack stat) damage. 15% chance to cause poison.
  • Firebolt: Deal 2(+attack stat) damage. 15% chance to cause burn.
  • Ice Shard: Deal 2(+attack stat) damage. 15% chance to cause freeze.

Shields:

  • Block: Gain 3(+defense stat) shield. Can only use on self.
  • Guard: Gain 3(+defense stat) shield. Can use on allies.
  • Stealth: Gain 1(+defense stat) shield. Become untargetable.

Status:

  • Heal: +3 HP to an ally or self.
  • Heal+: +3 HP to all allies (including self)
  • Poison Gas: Give Poison status to all enemies


Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorBebriggle
GenreStrategy
Made withGameMaker
TagsRoguelike, Singleplayer, teambuilder